2026
A two story wellness centre that explores how architecture can shape awareness.
2025
A retail environment designed as a curated journey of discovery.
2025
A three story library designed around a central dome, where visitors move through twelve programs in a non-linear sequence.
2022
A multisensory voyage through shifting realities, blurring the boundary between the physical and the imagined.
2022
A virtual brand experience that unfolds through interactive spaces designed for discovery.
2026
A chair investigates the tension between surface and space